4/2/2023 0 Comments Game of life python![]() The game is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. Random values.In this article, you’ll learn how to make this beautiful and interesting animation using only Python, NumPy, and Matplotlib - nothing else: ?īut how does the Game of Life work – and what’s behind the classical visualization anyways? The Game of LifeĬonway’s Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. Num_gen - the number of generations the simulation has to run forĭelay - time delay between the rendering of each generation Next_gen = process_neighbors(i, j, cur_gen)ĭef start_simulation(rows, cols, cur_gen, num_gen, delay):Ĭols - the number of columns in the array Rows - number of rows in the current generation arrayĬols - number of cols in the current generation array If(i = 0 or j = 0 or (i = rows - 1) or ( j = cols - 1 )):ĭef process_next_gen(rows, cols, cur_gen, next_gen): Then it fills the array with random alive(1) and dead (0) ![]() It iterates over all the values possible within the given range and sets theīoundary values to -1. # initalizing the starting grid of size 22X62.Ĭreates a array of the given size filling it with alive cells at random.Īrray - the array to fill with initial values. # temp list for stroring the grid from file Print("2: Generate random grind of size 11X40") Print("1: Read initial grid from file 'grid.txt'") Printing the representation of alive cells (*) and dead cells (.) to Simple double for loop for iterating over contents of the array and Gen - the number of the current generation If cur_gen = 0 and neighbor_count = 3:įunction to handle printing each generation # always reflect the number of cells alive. This can either be 0 or 1, but the total will # The count is incremented by whatever value is contained by the # x-1, x 1 we need to set the right interval of the range() method to x 2 # range() method in pyhton is exclusive, therefore to select the range between Of the cell( weather it is dead or alive ). It then checks the 4 rules of Conway's game of life and returns the value Sets the neighbor_count variable to the number of alive cells. The function first iterates over all the neighbors of the given cell and Y - column coordinate of the current cell Returns the value for a given cell in the next generation Next_gen = self.process_neighbors(i, j, cur_gen)ĭef process_neighbors(self, x, y, cur_gen): Iterates over current generation array and sets the values for theĬells in the array for the next generation by processing the neighbors Next_gen - array representing the next generation Press any key to exit")ĭef process_next_gen(self, cur_gen, next_gen):Ĭur_gen - array representing the current generation The process until it has finished running the simulation for num_gen Generation and swaps the current genration with the next one and repeats It prints the current generation,processses the next This function creates a temp array of same size as the cur_gen array with ![]() If(i = 0 or j = 0 or (i = self.rows - 1) or ( j = ls - 1 )):Ĭur_gen - the array representing the current generation If (i = 0 or j = 0 or (i = len(array) - 1) or (j = len(array) - 1)): Once the values are loaded, it checks for the boundaries and sets Using python's with keyword the values of the grid are loaded into the array ![]() Reads a given grid from a text file and sanitizes it to be used with theĪrray - the array into which the grid is loaded. Here is the version with a class: # Object oriented implementaition of Conway's Game of lifeĭef _init_(self, rows, cols, delay, num_generations,\ ![]() I've implemented Game of Life in Python for a programming problem, in two different versions: one is a simple script and the other uses a class with a dictionary to initialize the various parameters. ![]()
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